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Tips When Starting a New Game

iDevGames — Jan 07, 2013

So you’re ready to sit down and create a new game? Great! But are you sure you have a plan that will give you the best chance for success? What follows are some helpful suggestions to keep you from falling into some common pitfalls of game development, which could leave your project dead in the water before you even begin coding.

Inside Big Nerd Ranch's OpenGL Bootcamp

Alex Diener — Oct 01, 2012

Big Nerd Ranch asked iDevGames to send out a developer to run through their OpenGL Bootcamp.

Collision Detection and Spatial Indexes

Andy Korth Scott Lembcke — May 11, 2012

In the realm of collision detection and other game code, a good broadphase algorithm can be vital for many kinds of games to run in real time if they have a lot of moving objects in the game. Learn how to write your own.

iGIPF — An iOS Game in 2 Weeks

Alexey Grunichev — Apr 18, 2012

Follow along with the development of iGIPF, a casual strategy game created in two weeks for the iPhone.

uDevGames Survival Guide

Justin Ficarotta — Jul 01, 2011

Learn how to survive entering uDevGames from the multiple-time winner Justin Ficarotta.

Tips for Creating Audio for the iPhone

Nathan Madsen — Jan 10, 2011

Nathan Madsen covers some of the characteristics of the iPhone audio experience and provides tips for how audio creators can adapt their audio files and formats to best suit playback on the iPhone and iPod Touch.

uDevGames 2011

Convergence — Best Gameplay
Kung Fu Killforce — Best Overall Game, Best Audio, Best Presentation
Flying Sweeden — Best Graphics, Most Original
Time Goat — Best Story