iPhone 3GS - Printable Version
+- iDevGames Forums (http://www.idevgames.com/forums)
+-- Forum: Community Zone (/forum-4.html)
+--- Forum: Assembly Room (/forum-13.html)
+--- Thread: iPhone 3GS (/thread-1113.html)
Pages: 1 2
iPhone 3GS - funkboy - Jun 19, 2009 02:45 PM
Just picked one up today. Went 45 minutes after my local AT&T store opened, just out of curiosity. Expected a line of 100, only had a line of about 10 who didn't preorder, me included. I got there at 7:45, by 8:25 I had the exact iPhone 3GS I wanted, activated and working. Came back, restored and synced up, and I am ready to go.
The speed is a lot faster than the first generation iPhone. I never had the 3G model. In general, I am very impressed. My own app launches faster, Twitteriffic launches a lot faster, and the 3GS is even lighter than the first gen iPhone.
For anybody still using first gen iPhone, this upgrade is a no brainer. Video quality is quite nice for a cell phone, too!
Anyone else get one?
iPhone 3GS - kodex - Jun 19, 2009 03:09 PM
Make sure you are careful with watchDog and test on your old and new device. Processor speed increases are a double edge sword when it comes to development.
I havent gotten mine yet im heading down later tonight when things quiet down.
iPhone 3GS - ThemsAllTook - Jun 19, 2009 04:17 PM
Mine arrived today. It's awesome! Everything feels so much faster! VoiceOver seems to work nicely, though I only played with it for a little bit. Compass map orienting is fantastic. Oleophobic screen really works. Really cool.
iPhone 3GS - EvolPenguin - Jun 19, 2009 07:57 PM
I'm upgrading from a first gen as well, quite awesome. So fast!!
iPhone 3GS - Jake - Jun 19, 2009 10:35 PM
I'm very impressed, everything feels much snappier and the video is great! The only problem is now I need an iPod Touch with 2.2 to test my apps on, at least they should be cheaper by now
iPhone 3GS - Bachus - Jun 20, 2009 02:03 AM
It literally is twice as fast as the previous devices. My games struggle to get 30fps on 1st gen iPod touch and iPhone 2G. I get silky-smooth never-drop-below-60fps on the 3GS. Even if you're not a developer, the extra speed alone is worth the upgrade.
iPhone 3GS - Zwilnik - Jun 20, 2009 02:44 AM
Has anyone gone the PAYG upgrade route for a 1st gen iPhone yet? (buying a PAYG 3GS and swapping the sims so your original contract sim is in the 3GS and the original iPhone becomes a PAYG).
I'm on O2 and my contract is nicely past its end date, but I'd rather just get the PAYG so I can ditch the contract whenever I want (rather than upgrading and being tied for another 18 months), just in case O2 lose the deal or come out with a super cheap contract later on. I need to keep my 1st gen iPhone running for dev purposes of course.
iPhone 3GS - EvolPenguin - Jun 20, 2009 08:08 AM
My only problem had been with activation, had to call AT&T twice for almost an hour and a half until I got my phone activated (it had been 5 hours of waiting before that). Ah well, release date troubles, check .
iPhone 3GS - monteboyd - Jun 21, 2009 03:46 AM
Could I ask a favour of someone who has an iPhone 3G S? Could you check what string you get from this code?
It would be a massive help, thanks!
iPhone 3GS - Oddity007 - Jun 21, 2009 04:24 AM
I should note that in the SDK3.0 the simulator is intel-only.
(For those ppc owners out there)
And my iPod Touch has been bricked by iTunes8.2, the mobile device support is buggy.
My dad has the same issue with his iPone3GS.
I wonder if any of you have seen this?
iPhone 3GS - monteboyd - Jun 21, 2009 04:50 AM
Oddity007 Wrote:I should note that in the SDK3.0 the simulator is intel-only.
The iPhone SDK has always been Intel only, hasn't it?
iPhone 3GS - EvolPenguin - Jun 21, 2009 08:06 AM
monteboyd Wrote:The iPhone SDK has always been Intel only, hasn't it?
I believe so as well.
iPhone 3GS - ThemsAllTook - Jun 21, 2009 08:48 AM
monteboyd Wrote:Could I ask a favour of someone who has an iPhone 3G S? Could you check what string you get from this code?
I get "iPhone", the same as with a 3G.
iPhone 3GS - monteboyd - Jun 21, 2009 10:57 AM
Thanks for checking ThemsAllTook. I guess that's not a way to check what device a user is on then.
iPhone 3GS - Jake - Jun 21, 2009 11:01 AM
monteboyd Wrote:Thanks for checking ThemsAllTook. I guess that's not a way to check what device a user is on then.
There has to be some way. Maybe check for the availability of one of the new OpenGL ES 2.0 features?