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Loading screens - Printable Version

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+--- Thread: Loading screens (/thread-1295.html)



Loading screens - mlady - May 14, 2009 11:33 AM

Hi,

in loads of games while loading, there is a loading bar.
Well, I tried to do this, but no luck. I want at least when application is starting switch images (Default.png to ie. company logo etc)
I did it like this:
Code:
kTexture_Title = [[Texture2D alloc] initWithImage: [UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"main" ofType:@"png"]]];
[kTexture_Title drawInRect:CGRectMake(0, 0, 320, 480)];
[glView swapBuffers];
...some more loading...

Any ideas what I am doing wrong?


Loading screens - mlady - May 20, 2009 02:39 AM

Hey you guys,

nobody is having this problem??
Maybe I explained it badly.

Well my problem is that I am loading whole bunch of stuff in applicationDidFinishedLaunching method. After that I start the timer and thats the moment the images got switched. No matter what I try I can't switch it in the middle of loading!!!Mad

The loading on device take more than 10 sec which is pretty annoying just to watch on 1 picture. I want to switch images.

Please help.Wink


Loading screens - kodex - May 20, 2009 11:35 PM

Bring the image swapping into a new thread.