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XCode compiling c/cpp - Printable Version +- iDevGames Forums (http://www.idevgames.com/forums) +-- Forum: Development Zone (/forum-3.html) +--- Forum: Graphics & Audio Programming (/forum-9.html) +--- Thread: XCode compiling c/cpp (/thread-1401.html) |
XCode compiling c/cpp - OptimisticMonkey - Apr 24, 2009 01:06 PM I have a cocoa project that uses c/c++ and works great. This is the level designer. I added a new application target - this one will be the actual app. Everything compiles fine until I add c or cpp files to the target. Then I get 1900+ compilation errors in Appkit.h ... How can I tell it it that the added files are c or cpp? Thanks for any help XCode compiling c/cpp - OptimisticMonkey - Apr 24, 2009 01:14 PM Looks like the prefix header was set to /Frameworks/AppKit.framework/Headers/AppKit.h on the broken target. Fixed it and now it works... :-) |