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Projectile motion - Printable Version +- iDevGames Forums (http://www.idevgames.com/forums) +-- Forum: Development Zone (/forum-3.html) +--- Forum: Game Design (/forum-5.html) +--- Thread: Projectile motion (/thread-1570.html) |
Projectile motion - rashimahajan - Mar 22, 2009 09:29 PM Hi m trying to get a projectile motion in my game by using chipmunk cocos2d engine . but m nt able to do the same dont know hu to move the stick that i want to follow the projectile path coz m new to cocos2d ...... I dont know hu i will update the body position & will show it ![]() plesase help me out in this
Projectile motion - kodex - Mar 22, 2009 11:22 PM You will definitely have to state your question clearer, im sorry but I did not understand anything you said. Projectile motion - _ibd_ - Mar 23, 2009 08:54 AM Wow, I've never seen "hu" used as "how" before. 1 Letter saved! Projectile motion - Volte - Mar 26, 2009 10:04 AM Quote:Hi I'm trying to implement projectile motion in my game by using the chipmunk and cocos2d engine, but I'm not able to do so because I can't figure out how to move the line that I want to follow the projectile path. I'm new to cocos2d and I'm note sure how to update the body position or render it to the screen. http://cocos2d.org/doc.html http://files.slembcke.net/chipmunk/chipmunk-docs.html Read first my friend. And shame on you people. Can't you read gibberish? ;-) |