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Fullscreen question - Printable Version +- iDevGames Forums (http://www.idevgames.com/forums) +-- Forum: Development Zone (/forum-3.html) +--- Forum: Game Design (/forum-5.html) +--- Thread: Fullscreen question (/thread-2706.html) |
Fullscreen question - FlamingHairball - Mar 21, 2008 11:17 AM I have the following code. if ([sender state]==NSOnState){ int windowLevel = CGShieldingWindowLevel(); [fullScreenOut enterFullScreenMode:[NSScreen mainScreen]withOptions:nil]; } else{ [fullScreenOut exitFullScreenModeWithOptions:nil]; } My objective(pun intended) is to make it so when my main window goes into fullscreen, my floating window stays on top. I got it to do this using [HUD setLevel:windowLevel]; [HUD makeKeyAndOrderFront:nil]; but when I click on the main window, my floating window disappears. Any help would be appreciated. NOTE: fullScreenOut is my main window's content view. HUD is an outlet to my floating window. Fullscreen question - FlamingHairball - Mar 22, 2008 02:35 PM Tried setting it to NSStatusLevel, but still no go. Any Suggestions? At all? Fullscreen question - OneSadCookie - Mar 22, 2008 11:33 PM CGShieldingWindowLevel() + 1 is an obvious thing to try. I don't know if this is possible, however. Fullscreen question - FlamingHairball - Mar 23, 2008 01:12 PM Ah, thought I tried that, but Voila! it works! Youreka! Thank you! |