New MUD - Printable Version
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New MUD - MadPsycho - Sep 18, 2006 02:32 AM
My team is working on a new MUD (Multi User Dungeons), called Anathema.
The Background is very simple: it's set in a post-atomic future, without tecnology or any other advanced stuff. People make use of swords, knife, bow for fighting, and they live in castles.
It's like in the Middle Age, but if you give a look around you can find mementos of the "old-future": destroyed cars, buildings etc .. etc ..
What do you think about it? Thanks in advance.
New MUD - Taxxodium - Sep 18, 2006 05:45 AM
Sounds a lot like Fallout
New MUD - Achithyn - Sep 18, 2006 06:07 AM
There is actually a lot of stories (books, movies, games, etc.) that use this idea. I really like the idea, though it's a bit of a cliche. I guess it comes down to - do you want to be original? Best of luck!
New MUD - MadPsycho - Sep 20, 2006 03:35 AM
Taxxodium Wrote:Sounds a lot like FalloutYep but, in fallout you can find fire weapons and other stuff like this.
In fallout there is the "mutation" factor, and you can find other "futuristic things".
The Anathema story is somewhat different. It's the past in the future.
Do you have any tips to help me improve the game?
Tthanks in advance.
(By the way, I live in Italy and post-atomic muds are not so spread )
New MUD - zyriax_darkhelm - Nov 27, 2006 03:09 PM
So, is there magic?