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Wings3D - Alexander Smith - Nov 1, 2005 06:07 AM

I know this is a little off topic, but the Wings3D forum looks awful, and I thought I would get a better answer here:

How do I get a model ready for UV mapping? And how to I import textures to use on my model?

BTW To all those who have used Wings3D, being a Meshwork guy myself, I want to say that Wings3D is AWSOME! I used to have a lot of trouble figuring out how to model stuff, but then I realized that your intire power came from your right click, now I'm modeling guns and chaingun turrets and everything?


Wings3D - KittyMac - Nov 1, 2005 06:34 AM

I found these two pages very useful:

http://vegastrike.sourceforge.net/wiki/HowTo:Texture_in_Wings3d

http://vegastrike.sourceforge.net/wiki/HowTo:Create_Ships_in_Wings3D


I'm also a Wings3D believer now... it kicks butt in single mesh modelling and UV mapping! Love


Wings3D - willman256 - Nov 1, 2005 10:41 AM

OMG yes those tutorials are good


Wings3D - teh1ghool - Nov 1, 2005 06:03 PM

Sweet. Took me a while to figure thoose out on my own, but now I don't need th\ose tuts. Great ones though.