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Random Drawing issue - Printable Version +- iDevGames Forums (http://www.idevgames.com/forums) +-- Forum: Development Zone (/forum-3.html) +--- Forum: Game Programming Fundamentals (/forum-7.html) +--- Thread: Random Drawing issue (/thread-4994.html) |
Random Drawing issue - Coin - Sep 25, 2005 12:15 PM For some crazy reason this wont draw, i am either high or stupid and possibly both. I cant figure this out which is odd because i havnt had this problem since ever. Code: - (void)drawDuring:(NSRect)boundsthis code is run through 100 times and the x value is right i havnt actually checked the y values of the tiles but i dont see how that is the problem. I feel really stupid posting this ![]() edit: HAHAHAHHAHHAHAHAHAHAHAHAH glColor3f(0.0f, 0.0f, 0.0f); might have done it anyway nevermind i was being stupid.
Random Drawing issue - akb825 - Sep 25, 2005 12:56 PM Did you set up your projection and modelview matrices correctly? Did you call glFlush() or glFinish()? |