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2D Game Physics 101 - Printable Version

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2D Game Physics 101 - Malarkey - Apr 7, 2005 04:01 PM

I came across this bit of Flash work that's a tutorial on 2D game physics:

http://www.rit.edu/~ndr0470/game_physics/


2D Game Physics 101 - kodex - Apr 7, 2005 04:40 PM

Wow thats a great reference, thanks for the find =D


2D Game Physics 101 - blobbo - Apr 7, 2005 06:00 PM

Very nice. Very understandable. Even better is the one referenced by it:

http://www.geocities.com/SiliconValley/Campus/9449/physics.htm


2D Game Physics 101 - AnotherJake - Apr 7, 2005 07:40 PM

Me three, totally cool link. Thanks for posting it!


2D Game Physics 101 - PowerMacX - Apr 7, 2005 09:09 PM

Gravity:
Quote: "Watch how the gravity value decrements the y velocity of the apples"
Very odd choice...

Walking & Jumping: The code has a "x_velocity" (a misleading variable name...) of 10, but for some reason the demo has a "speed" input box, and the left & right motion not only doesn't match that value, it's different for each direction (?)

I wouldn't call this a good tutorial...

Edit: I would recommend reading the tutorial linked at the end first, especially the terms' definitions.