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Carbon Apple quit Event troubles - Printable Version +- iDevGames Forums (http://www.idevgames.com/forums) +-- Forum: Development Zone (/forum-3.html) +--- Forum: Game Programming Fundamentals (/forum-7.html) +--- Thread: Carbon Apple quit Event troubles (/thread-7784.html) |
Carbon Apple quit Event troubles - deekpyro - May 6, 2002 02:51 PM I'm working on a new emulator that is carbonized, but I'm having some difficulty with the Apple Quit Event Handler... Here's my code... pascal short AEQuit(const AppleEvent* aev, AppleEvent* reply, SInt32 refCon); pascal short AEQuit(const AppleEvent* aev, AppleEvent* reply, SInt32 refCon) { Application.Terminate(); return noErr; } .......then later...... void NApplication::InstallAEHandlers() { short err; AEEventHandlerUPP eventFunc; /* eventFunc = NewAEEventHandlerUPP(AEQuit); */ err = AEInstallEventHandler(kCoreEventClass,kAEQuitApplication,eventFunc,0,false); /* eventFunc = NewAEEventHandlerUPP(AEUnhandled); */ err = AEInstallEventHandler(kCoreEventClass,kAEOpenDocuments,eventFunc,0,false); err = AEInstallEventHandler(kCoreEventClass,kAEPrintDocuments,eventFunc,0,false); err = AEInstallEventHandler(kCoreEventClass,kAEOpenApplication,eventFunc,0,false); } The stuff commented it is what it's giving me a compiler error on. The compiler error is: Error: function call 'NewAEEventHandlerUPP(pascal short (const AEDesc *, AEDesc *, long))' does not match 'NewAEEventHandlerUPP(pascal short (*)(const AEDesc *, AEDesc *, unsigned long))' NApplication.cpp line 119 eventFunc = NewAEEventHandlerUPP(AEQuit); and it says practically the same thing for the next one too. Any thoughts? Carbon Apple quit Event troubles - jefftkd - May 6, 2002 03:04 PM Quote:pascal short AEQuit(const AppleEvent* aev, AppleEvent* reply, SInt32 refCon); This needs to return "pascal short *" (a pointer), not pascal short (a value). Jeff
Carbon Apple quit Event troubles - OneSadCookie - May 6, 2002 05:26 PM I'd guess that it's actually that you need a UInt32 final parameter rather than an SInt32. Let us know
Carbon Apple quit Event troubles - deekpyro - May 7, 2002 06:24 AM It turns out it was the UInt32 that fixed my problem...well not exactly. I'm not getting compiler errors on it anymore but when I run it in X it doesn't quit from the programs application menu!!! Any ideas why? |