![]() |
|
best approach for dj interface - Printable Version +- iDevGames Forums (http://www.idevgames.com/forums) +-- Forum: Development Zone (/forum-3.html) +--- Forum: Graphics & Audio Programming (/forum-9.html) +--- Thread: best approach for dj interface (/thread-8198.html) |
best approach for dj interface - coolmrcroc - Oct 12, 2010 05:00 AM hi mates im making a 2d interface for dj software, its handling touches but the interface wont be that different to anything mouse controlled. it will need buttons, waveform generated image display and a rotating image the user themselves has provided. ive been trying to learn interface builder which is difficult as the book i have is for an earlier version. but it got me thinking, i could already do all this in open gl, im only learning (slowly) interface builder as i think it may have some advantages like adding buttons that open directories and stuff. should i carry on learning interface builder, or will using opengl suffice? RE: best approach for dj interface - coolmrcroc - Oct 13, 2010 02:29 AM im in my final year of a games software degree and dont have the time to be learning anything other than what i need to pass this year, as much as i would like to. i think what im asking is, is there an opengl gui library? RE: best approach for dj interface - OneSadCookie - Oct 13, 2010 08:41 AM Not one worth a damn, particularly not for touch. |