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Opengl/Cocoa text rendering - Printable Version +- iDevGames Forums (http://www.idevgames.com/forums) +-- Forum: Development Zone (/forum-3.html) +--- Forum: Graphics & Audio Programming (/forum-9.html) +--- Thread: Opengl/Cocoa text rendering (/thread-9289.html) Pages: 1 2 |
RE: Opengl/Cocoa text rendering - OneSadCookie - Mar 20, 2012 11:16 AM No. For iOS/OS X compatible code I suggest using CoreText directly to render into a CGBitmapContext, then texturing from there. |