![]() |
|
Technique used to save a bunch of time making tiling walls. - Printable Version +- iDevGames Forums (http://www.idevgames.com/forums) +-- Forum: Development Zone (/forum-3.html) +--- Forum: Designer's Studio (/forum-6.html) +--- Thread: Technique used to save a bunch of time making tiling walls. (/thread-9866.html) |
Technique used to save a bunch of time making tiling walls. - Louard - Feb 13, 2012 10:01 AM So, this isn't an asset per say, but a link to my blog where I detail a technique for making tiling wall sections that connect together on a square grid while hugely cutting down on the amount of art required to achieve all the required combinations. You can read the whole thing here. RE: Technique used to save a bunch of time making tiling walls. - AndyKorth - Feb 13, 2012 01:14 PM Nice little technique! Although it seems like you don't need all 4 tiles to represent the vertical and horizontal tiles. RE: Technique used to save a bunch of time making tiling walls. - Louard - Feb 13, 2012 02:15 PM Granted, but I'm afraid that would look too repeat-y, you know? |