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Sound from both file and "virtual fs" - Printable Version +- iDevGames Forums (http://www.idevgames.com/forums) +-- Forum: Development Zone (/forum-3.html) +--- Forum: iPhone, iPad & iPod Game Development (/forum-11.html) +--- Thread: Sound from both file and "virtual fs" (/thread-9867.html) |
Sound from both file and "virtual fs" - godexsoft - Feb 13, 2012 03:24 PM Hi guys, In my game I have to play sounds (different types) from both the filesystem (can use AudioFileOpenURL to handle formats) and an virtual filesystem - uncompressed zip archive. I can get the FILE* and offset/size inside the zip but how can I use that together with Audio queue services? Is there any easier way other than determining the audio format manually and then using the Audio queue services? TIA, Alex RE: Sound from both file and "virtual fs" - godexsoft - Feb 14, 2012 08:33 PM Looks like I found the answer: AudioFileOpenWithCallbacks. Cheers! Alex |