Detecting MBX/SGX, 3G vs 3GS
Hey, is there an easy way to detect which GPU a device has?
I'd like to switch on Antialiasing on SGX-devices (3GS, iPod Touch 3Gen, iPad etc) but not on the old ones, since the FPS seem to be unstable at some points on the MBX.
Is there an easy way to do this?
I'd like to switch on Antialiasing on SGX-devices (3GS, iPod Touch 3Gen, iPad etc) but not on the old ones, since the FPS seem to be unstable at some points on the MBX.
Is there an easy way to do this?
glGetString(GL_RENDERER).
Possibly Related Threads...
| Thread: | Author | Replies: | Views: | Last Post | |
| Detecting hardware, which iPhone/iPod I'm running on? | Jamie W | 9 | 6,656 |
Apr 13, 2010 11:27 AM Last Post: Frank C. |
|
| imageviews not detecting collision | jeonghyunhan | 0 | 1,819 |
Apr 3, 2009 10:52 PM Last Post: jeonghyunhan |
|

