Any OpenGL ES book will do?
Same here. I learned OpenGL first. Learning the differences between 2.1 and ES isn't that hard, really. If you know 2.1, you know ES. You just have to figure out what you can/can't do. There are a couple extra features in ES, but nothing that's essential to know, only helpful.
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Any OpenGL ES book will do? - bmantzey - Dec 9, 2008 10:06 AM