Starting from scratch? (PHP Background)
socksy Wrote:I did not include igame3d to this list, as a)you can't get it, and b)I've never used it.
Also it gives angsty, Lewis Black-esque commentary on your game while you use it. I kid, I kid!

Honestly if you are able to push your way through any of the Obj-C tutorials, it might be a good place to start off on the right foot to do the Cocoa GL tutorial in the Xcode docs. I'm speaking of the one where it shows you how to receive mouse and timer events, and draw a triangle to the window based on it. It's a good start. Of course once you start getting into things like loading textures/images, playing an audio track, etc, it gets much simpler to go with some pre-made toolkit like SDL (or Tiki if I ever get around to releasing it).
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