Obj-C++ EXC_BAD_ACCESS errors...
Well I've put
into every method that uses the graphics object and that seems to work, but i don't understand why I have to reinitialize it everywhere. Shouldn't it get "saved" once I stick it into graphics?
And thanks for helping me even though you hate C++
Code:
if(graphics == NULL)
graphics = new GameGraphics(viewWidth, viewHeight);And thanks for helping me even though you hate C++

