MonoTouch and GameKit

Member
Posts: 21
Joined: 2006.11
Post: #1
Hi all,

Does anyone have a simple example that shows how to use the GameKit's GMSession and GKPeerPickerController classes within MonoTouch.

I've tried following the GKTank example ( developer.apple.com/iphone/library/samplecode/GKTank/listing4.html ), but am finding Objective C hard going and can't work out how to hook up this magical GKSession.Delegate or tap into the GKSession.ReceiveData events. To clarify I'm having a hard time working out how ObjC maps to the C# equivalents.

GKPeerPickerController peerPickerController = new GKPeerPickerController();
peerPickerController.Delegate = new GKPeerPickerControllerDelegate(); // Not too sure about this...

Then tried

peerPickerController.Delegate.PeerConnected += new EventHandler<GKPeerConnectionEventArgs>( MyPeerConnectedMethod );

but that gave me a compiler error of...
"Cannot assign to 'MyPeerConnectedMethod' because it is a method group"

Any ideas/pointers?
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Messages In This Thread
MonoTouch and GameKit - savage - Nov 13, 2009 09:12 AM
MonoTouch and GameKit - savage - Nov 23, 2009, 03:59 AM
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