Weird SDL problem.

Sage
Posts: 1,478
Joined: 2002.09
Post: #1
So I'm programming along, and all of a sudden, some of my data structures are getting corrupted. So I run it step by step in the debugger to find where things are going awry. I finally tracked it down to a call to SDL_PollEvent().
????
It doesn't scramble it, or crash the program, just writes the same corrupt data in each time. Any possible ideas of what this might be? I can't possibly be getting overlaping memory sections between restarts and everything eles, can I?

I'd post source code, but I don't know where to start. The functions are completely unrelated. I'm even still using the example SDL event handling and initialization code.

Scott Lembcke - Howling Moon Software
Author of Chipmunk Physics - A fast and simple rigid body physics library in C.
Quote this message in a reply
Post Reply 


Messages In This Thread
Weird SDL problem. - Skorche - Jan 19, 2004 03:29 AM
Weird SDL problem. - OneSadCookie - Jan 19, 2004, 04:26 AM
Weird SDL problem. - IBethune - Jan 19, 2004, 07:04 AM
Weird SDL problem. - Skorche - Jan 19, 2004, 12:51 PM
Possibly Related Threads...
Thread: Author Replies: Views: Last Post
  Weird problem in xcode SDL skrew 3 3,058 May 27, 2006 08:43 AM
Last Post: Greywhind
  Weird framerate problem Jesse 4 2,741 Sep 1, 2003 01:01 AM
Last Post: Jesse
  Weird OpenGL texture problem DoG 27 8,447 May 2, 2003 07:01 PM
Last Post: henryj
  Weird driver problem! Dracir 2 2,489 Jul 9, 2002 06:38 AM
Last Post: kainsin
  Weird GLUT problem Dracir 1 3,087 Jun 28, 2002 01:57 PM
Last Post: OneSadCookie