2D engine done. Advice on optimisation, please?
If you are doing 2d then 90% of time you are going to be fill rate limited which means changing your vertex data to use shorts ( using unsigned ints won't buy you anything - the idea is to minimize the size of your vertex buffer) won't give you much.
|Messages In This Thread|
2D engine done. Advice on optimisation, please? - warmi - Jul 24, 2009 11:18 AM
Possibly Related Threads...
|new engine in works. advice?||godexsoft||4||3,779||
Apr 7, 2012 07:25 AM
Last Post: godexsoft
|Advice on 3D Room engine?||devGamer||4||3,407||
Mar 21, 2010 10:05 AM
Last Post: Skorche