MattDearGameAudio - SFX/Music/Dialogue/Audio Implementation

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Posts: 81
Joined: 2015.03
Post: #1
Hi!

My name is Matthew Dear, I am a sound designer, composer, audio implementor and dialogue specialist. I've been creating in-your-face, highly varied audio assets for the past three years.
Here are a few points about me:

- I run a pro-quality home studio; capable of both realistic, high quality recordings and far-out conceptual effects/ambiences.
- I've been playing and composing music for 12 years, covering a wide variety of styles.
- You can view my Soundtrack, SFX and dialogue portfolios via my website
http://matthewdear.tumblr.com/
- I occasionally work as a freelance dialog editor & engineer at OMUK's London studio. OMUK are a London-based dialogue studio, working with AAA developers from around the world.
- I am experienced in audio implementation using Wwise and FMOD. I completed an online course using Wwise audio implementation software in 2015, graduating with an A. I've since used this knowledge to program my own audio systems.

Some examples of my previous work:
Heart Forth Alicia - Side-scroller RPG - SFX in collaboration with developer Alonso Martin
http://www.alonsomartin.mx/hfa/

Unknown Fate - Upcoming first-person puzzle/exporation - SFX & sound design
https://www.youtube.com/watch?v=k1LE851GeLg

Folk Tale - RTS RPG - SFX
http://store.steampowered.com/app/224440/

Sakura Dungeon - Dungeon crawler RPG - SFX
http://store.steampowered.com/app/407330/

Rising Legends - Retro side-scrolling beat'em'
https://steamcommunity.com/sharedfiles/f...=628812789

Bananadoh! - iOS, Android and Browser game - SFX & Music
http://atqu.in/
https://soundcloud.com/matthewdear-1/bananadoh

Clicker Guild - Steam game - SFX
http://store.steampowered.com/app/557810/Clicker_Guild/



Current Work Includes - Heart Forth, Alicia (PC, Xbox One, Ps4, Wii U), Medikidz (Multi-platform, SFX & Music), Folk Tale (PC, SFX), Unknown Fate (PC, Mac, Xbox One, PS4, Switch - Sound Design)

You can see more of my audio-video demos here:
https://www.youtube.com/playlist?list=PL...4_ySLtKXUb

Please get in touch if you like what you hear, I'm always looking for exciting new projects!
My rates are indie-friendly, and I am willing to work for rev-share if the project is right.

Matthew Dear
mattdear1234@gmail.com
07437015647
Skype: matthew.dear2
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Posts: 81
Joined: 2015.03
Post: #2
I wrote a fun 'acoustic rock' track this weekend. Made for a top-down browser game.

https://soundcloud.com/matthewdear-1/alright-yeah
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Posts: 81
Joined: 2015.03
Post: #3
I've released the second character theme I've written for one of my current projects! Details to be disclosed soon...

https://soundcloud.com/matthewdear-1/the...the-hunted
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Posts: 81
Joined: 2015.03
Post: #4
Here's what I worked on over the weekend. An ambient track with a 'beach and nature' ambience sound effect behind it. Very 'New Age'...

https://soundcloud.com/matthewdear-1/ambient-shores
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Posts: 81
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Post: #5
I've been working on an 'adaptive soundtrack' for a new oculus rift game recently, here's the first peek at the final product…

https://soundcloud.com/matthewdear-1/wor...ysers-loop
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Post: #6
The second loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

https://soundcloud.com/matthewdear-1/cem...hales-loop
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Post: #7
The third loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

https://soundcloud.com/matthewdear-1/the...orest-loop
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Post: #8
The fourth and final track for upcoming Oculus Rift exploration-game 'Pilgrimage'! Watch this space...

https://soundcloud.com/matthewdear-1/the...ngdom-loop
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Posts: 81
Joined: 2015.03
Post: #9
A short audio mock-up for the UNity game Angry Bots, made for my Berklee Onlince course 'Game Audio Production with Wwise'.

All music, sound effects, ambience and dialog made by me.

https://www.youtube.com/watch?v=8yw_3LmNhnk
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Posts: 81
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Post: #10
It's been a while since I've posted! I've been busy with my Berklee online course on audio implementation, as well as the following project...

I designed all the sound effects and ambiences for Winged Cloud's visual novel, Sakura Fantasy, which has been released on steam today!

You can listen to a soundreel of some my personal favourite sfx and ambiences:
https://soundcloud.com/matthewdear-1/sak...-soundreel

And can view the steam store page here:
http://store.steampowered.com/app/375200/
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Post: #11
The third of a series of character themes I have written for game developer Randy Overholt (Prototeen), who on this occassion wrote the lyrics.

This song is for the Japanese character, Yuna:

https://soundcloud.com/matthewdear-1/theme-for-yuna
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Joined: 2015.03
Post: #12
I've been working on a endless runner demo recently. Omegalith features a rock golem running through the jungle to escape an enormous gloopy darkness!

Listen to the OST here, demo to be released later this week.

https://soundcloud.com/matthewdear-1/set...h-demo-ost
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Post: #13
I made a short demo video detailing my implementation using Wwise with Unity. All audio made and implemented by me.

Check it out here!

https://www.youtube.com/watch?v=AzGzWWOzsiU
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Posts: 81
Joined: 2015.03
Post: #14
Started a new project last week; writing music for upcoming side-scrolling MMO True Saga!

Listen to the first tune here:

https://soundcloud.com/matthewdear-1/tru...main-theme
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Posts: 81
Joined: 2015.03
Post: #15
The second tune I have written for side-scroller 'True Saga'

This one is for a 'Port Town' level.

https://soundcloud.com/matthewdear-1/tru...-port-town
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