Looking for testers for Mac IDE
Ingemar Wrote:If that article is rewritten for Lightweight IDE, the upper half reduces to this:I released 0.7.5 today, and the second row disappears, almost. A major new feature is "auto-frameworks", so any framework #include'd by the main program file is automatically added. Since it is so new, you still have to activate it in the settings, but it seems to work just fine. When it has settled, when it is better tested, it will be default.
- Launch Lightweight IDE.
- Select "Preferences", hit "Frameworks", enter OpenGL and GLUT on separate lines.
- Select "New" (cmd-N)
- Paste in the code.
- Save under some appropriate name.
- Run (cmd-R).
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Looking for testers for Mac IDE - Ingemar - May 11, 2009 12:30 AM