Yield in a Cocoa while loop
Wow, those are some cool ideas - I have to experiment with them to see what works. Just one question to Keith: I am vsynching, but that only seems to synch the actual page flip to the retrace, not actually block on it? I had hoped for VBL blocking, but since it doesn't seem to take, I started to look for run loop solutions...
|Messages In This Thread|
Yield in a Cocoa while loop - Fenris - Dec 27, 2007 02:41 PM
Possibly Related Threads...
|Proper game update loop in Cocoa?||LoneIgadzra||13||5,715||
May 30, 2008 05:49 AM
Last Post: ThemsAllTook
|Cocoa Event Loop/NSTimer revisited||Fenris||6||4,592||
Oct 29, 2005 11:27 PM
Last Post: maaaaark
|Game Loop in Cocoa||robmcq||9||5,371||
Sep 27, 2005 10:49 AM
Last Post: akb825