Designing a better framework
Does anyone have a premade skeleton framework that will compile to an empty SDL window? I'm having a hell of a time trying to get this to work.
Plus everywhere I read, it claims projects must be Cocoa/Obj-C to use SDL.
EDIT: Would I be better off making a NIB-based Carbon app? Like add the OpenGL context to the window there and a timer, then handle things like that?
Plus everywhere I read, it claims projects must be Cocoa/Obj-C to use SDL.
EDIT: Would I be better off making a NIB-based Carbon app? Like add the OpenGL context to the window there and a timer, then handle things like that?
Possibly Related Threads...
| Thread: | Author | Replies: | Views: | Last Post | |
| Designing a 2D game... | Canter | 2 | 2,443 |
Feb 17, 2007 10:45 PM Last Post: AnotherJake |
|

