Quake 3 source released - XCode project included

Nibbie
Posts: 4
Joined: 2005.09
Post: #50
Well! Updated/upgraded to Xcode 2.1, skipped Development altogether and compiled Deployment build directly, and... Bingo! I guess something in 2.0 got confused, or I'd played with something I shouldn't have in the past.

No bonus though, as the gagame.bundle errored to death (ID_INLINE seems to be a popular culprit). Builds for the application(s) seemed to produce more warnings than I'm comfortable with, but they were non-critical and generally of the normally harmless variety.

It still bloated and I wound up having to manually strip the executable even after turing off (or so I thought) the debug info generation, but that led to that svelte, lean-and-mean, well-running application we've known and come to love. A cursory check showed a miniscule performance improvement over the original as well. Good Stuff, IMHO.

Now, to start digging around in it!
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Messages In This Thread
Quake 3 source released - XCode project included - MarkJ - Aug 20, 2005, 05:23 PM
Quake 3 source released - XCode project included - nabobnick - Aug 21, 2005, 11:22 AM
Quake 3 source released - XCode project included - Frank C. - Aug 22, 2005, 12:12 AM
Quake 3 source released - XCode project included - UnifiedMac - Aug 23, 2005, 12:26 AM
Quake 3 source released - XCode project included - JustDoug - Sep 10, 2005 06:07 AM
Quake 3 source released - XCode project included - Sixten - Sep 15, 2005, 01:26 PM
Quake 3 source released - XCode project included - PatrickB - Nov 6, 2005, 12:05 PM
Quake 3 source released - XCode project included - UnifiedMac - Nov 19, 2005, 08:51 PM
Quake 3 source released - XCode project included - joe07734 - Dec 26, 2005, 08:29 PM