Starting from scratch? (PHP Background)

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Posts: 198
Joined: 2005.01
Post: #13
akb825 Wrote:C++ would really shine for more complex games where you have objects or characters or events that have similar actions. It also would help for more complex graphics engines. (such as having everything be derived from a "Drawable" class and have each have specific virtual drawing functions so you can put them in a container) For simple games, though, C should be fine.

That's exactly what Tiki is. Smile It's got a Drawable class you can subclass, Animation classes, Trigger classes, and now Timeline and Timepoints. You can link all those together to form whole animation sequences and use them in an ongoing manner to make games. There are also utility classes for Texture, Sound, Stream, and an OggVorbis stream subclass.

I just need to get around to open sourcing it ^_^;; Blush

Cryptic Allusion Games / Cryptic Allusion, LLC
http://www.cagames.com/
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Messages In This Thread
Starting from scratch? (PHP Background) - Cronikeys - Aug 4, 2005, 02:43 PM
Starting from scratch? (PHP Background) - Dan Potter - Aug 5, 2005 03:06 PM
Starting from scratch? (PHP Background) - atek3000 - Oct 22, 2005, 06:32 PM
Starting from scratch? (PHP Background) - emilmont - Oct 23, 2005, 03:53 AM
Starting from scratch? (PHP Background) - atek3000 - Oct 25, 2005, 08:10 AM
Starting from scratch? (PHP Background) - atek3000 - Oct 25, 2005, 09:46 AM
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