Starting from scratch? (PHP Background)
akb825 Wrote:C++ would really shine for more complex games where you have objects or characters or events that have similar actions. It also would help for more complex graphics engines. (such as having everything be derived from a "Drawable" class and have each have specific virtual drawing functions so you can put them in a container) For simple games, though, C should be fine.
That's exactly what Tiki is.
It's got a Drawable class you can subclass, Animation classes, Trigger classes, and now Timeline and Timepoints. You can link all those together to form whole animation sequences and use them in an ongoing manner to make games. There are also utility classes for Texture, Sound, Stream, and an OggVorbis stream subclass.I just need to get around to open sourcing it ^_^;;
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