rolling dice implementation

Member
Posts: 27
Joined: 2009.07
Post: #5
Whoops, not sure why I pointed you to Chipmunk. <________< Sorry about that - yeah, look at Bullet, that seems to be one of the more popular ones targeting iOS.

Personally, C++ is one of the things that I refuse to let Mac people take away from me, and I'm in love with the PhysX SDK, so I'm probably not the *best* source of physics questions for Apple platforms.

Goodbye.
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Messages In This Thread
rolling dice implementation - sefiroths - Nov 10, 2010, 06:13 AM
RE: rolling dice implementation - Nobody - Nov 10, 2010, 07:47 PM
RE: rolling dice implementation - sefiroths - Nov 11, 2010, 01:17 AM
RE: rolling dice implementation - Skorche - Nov 11, 2010, 07:42 AM
RE: rolling dice implementation - Nobody - Nov 11, 2010 09:35 AM
RE: rolling dice implementation - skyhawk - Nov 11, 2010, 10:18 AM
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