You mean I can actually write games for a living?

Posts: 684
Joined: 2002.11
Post: #1
After all the time I spent convincing myself this would never happen, I now write video games for a living! Wow Love I'm the first employee / third coder at a startup that makes a game that currently resembles LEGO + The Sims on the web. Cool

I just wanted to write a quick thank-you to everyone here who has answered my questions and kept me motivated with contests and competition. This community has been a big part of why I still have a passion for game development. Names I can think of offhand are Will Hogben, Dan Lurie, Keith Bauer, FlamingHairball (whose real name I can't remember), Alex Sikora, Andy Korth, Marin Saric (creator of METAL BASIC, whom I've now actually met!), Alex Diener, Seth Willits, and of course Carlos Camacho.

The game itself is in a very, very, very early stage, but you can check out the current iteration here:

We're currently in the phase where we post sandbox worlds on specific forums as small-scale, quick play tests for feedback. I made the one above for iDG, but if you want to see what a larger community has done, you can look at the Something Awful world:

There are a few navigation, building, and community-related features under development (e.g. farther zoom-out, copy/paste, galleries, etc) so I might update when we deploy those changes. Anyway, have fun!

(I guess this doesn't have anything to do with Mac game development, but I think I've paid my dues in that regard. Rasp)

((I hesitated before I submitted this post because now I won't have 666 posts anymore.))

My web site - Games, music, Python stuff
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⌘-R in Chief
Posts: 1,277
Joined: 2002.05
Post: #2
Congrats, man. I hope you learn many new and interesting things! … And then make even cooler games for contests and awesome articles for iDG. Wink
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Posts: 338
Joined: 2004.07
Post: #3
Dude, congrats!

Justin Ficarrotta
"It is better to be The Man than to work for The Man." - Alexander Seropian
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Posts: 714
Joined: 2002.04
Post: #4
Congrats! Smile

Mark Bishop
Student and freelance OS X & iOS developer
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Posts: 484
Joined: 2008.04
Post: #5
Congrats! It's always great to hear about other friends who are making the leap Grin

Howling Moon Software - CrayonBall for Mac and iPhone, Contract Game Dev Work
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Posts: 387
Joined: 2002.08
Post: #6
Great to hear! I went full time (albeit not in games, but independent development) about a year ago, and I have zero regrets.

KB Productions, Car Care for iPhone/iPod Touch
All too often, art is simply the loss of practicality.
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Posts: 776
Joined: 2003.04
Post: #7
Awesome! I see that the game allows you to draw & upload your own stuff, do you have an army of mods for that? Wink
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Posts: 457
Joined: 2003.08
Post: #8
Keep us up to date on how it goes man! Good luck and enjoy it! We'll have to grab dinner again next time I'm in SF (I'm already craving a Pearl's burger).

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Posts: 625
Joined: 2007.09
Post: #9
Dude, awesome. Game is looking sweet too - keep us posted!

- Lincoln Green
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