Yildiz: New 3D RTS space game

Member
Posts: 29
Joined: 2012.11
Post: #16
Updates:

Bug fix:

-The mouse selection lost precision when being far away from the universe center.


New features:

-Added the vulture skill: FTL jump: it cost 150 energy points(vulture have 200 max) and allow you to teleport everywhere on the map in an instant!

-Display game FPS.



The new version is deployed and here is the GamePlay video as promised!













Safoura.
Yildiz-Online Community Manager.
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Posts: 29
Joined: 2012.11
Post: #17
Updates:


Bug fixed:

-mouse and keyboard input were ignored in some cases after using unit list with tactic map open.

-Move lines were buggy, removed.

-Selection was lost after using selection rectangle with empty result.

-Camera positioning was not always set correctly in tactic map.

-Fixed a regression server side causing a high CPU usage(nearly 90 %)







Safoura.
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Post: #18
Update:


The new ship abilities system is progressing(vulture already had a jumping ability but the former system wasn't allowing to add new features easily).

The new ship will be an abilities based ship with no direct attacks but will mainly focuse on zone damages with missile launch.






Safoura.
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Post: #19
Updates:


- Missile system is progressing well, there are only some few visual improvements to be done before the new release.

- The GUI will be also slightly changed so that to allow the access to management screens without any need to select the base.








Safoura.
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Post: #20
Updates:


- The new ship is ready with a better lightening system.

- Slight UI and performance improvement. Sagittarius speed is fixed as well

- Coming up: The newest release !









Safoura.
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Post: #21
Updates:


- Messaging system is nearly complete.

- Client: needs some minor visual fixes.

- Server: needs some logic to be able to receive the messages written on the website.

- Try the newest version on the website: http://yildiz.bitbucket.org











Safoura.
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Post: #22
Updates:

- 200 new colonies were added to the game
- Accounts limit is set up to 400






Safoura.
Yildiz-Online Community Manager.
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Post: #23
Updates:


- Coming soon: A new release! it mainly focuses on minor improvements, like translations, graphic fix...

- Some new researches will be available too to improve the vulture damages.










Safoura.
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Post: #24
Update:


The launcher has been successfully updated, it is now able to update the embedded JVM (this will not affect your java installation, it is completly separated).












Safoura.
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Post: #25
Updates:

- Server side: Minor improvements, possible wrong java version is now fixed.

- This is the textured PowerPlant:


[Image: 12.jpg]





Safoura.
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Post: #26
Updates:


Client side:


- Tactic map improvements with a better info window positionning.

- Fix the focus if mouse was over an icon, and get focus when map is open. It is no more required to first click on it.








Safoura.
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Posts: 29
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Post: #27
Updates:

- Soon: The newest release .

-Protocol is going to be changed to reduce the initial loading time, static object position will be hard coded.

-New researches will be added.

-A new ship will be available, it can repair other units, and later will be able to build buildings on specific positions.








Safoura.
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Posts: 29
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Post: #28
Updates:

-The new ship is progressing well, most of its logic is done.

-The new researches for the Vulture have been added.

-Now building a unit requires appropriate Spaceport level (lvl1 for Firefly and Bee, lvl 3 for Vulture, lvl 5 for Sagittarius)

-Currently, some visual bugs are getting fixed, in tatic map with line of sight position.

-There aren't any visible changes to be noticed for the website but you'll notice now that it loads faster and has a better SEO: http://yildiz.bitbucket.org








Safoura.
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Post: #29
Updates:

Server is running for more than 1 month without being restarted, no memory leak nor CPU increase. It should be considered stable now.











Safoura.
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Post: #30
Updates:

- Bug fixed: Panel buttons were not working correctly.

- The planets atmosphere shader rendering is fixed now.








Safoura.
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