Installing and using SDL in Mac OS X

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Posts: 30
Joined: 2009.04
Post: #1
Hello everyone filfil96 here, I started searching for tutorials on developing games for the Mac OS X a couple of months ago and I found a couple of good ones (oh well I guess you can't trust the Internet Annoyed) but anyway I've got some very simple questions here that I would like answered please:

-Does Xcode include SDL?
-If it does, then how do include it? is it just like including OpenGL?
-If it doesn't include SDL then where can I install it?
-Where are any good SDL tutorials ?(My googling power is 0 to none Sad)
-Would you recommend SDL?

Thanks guys! I hope I'm not being too much of a burden Rasp

filfil96
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Member
Posts: 46
Joined: 2008.10
Post: #2
filfil96 Wrote:-Does Xcode include SDL?
-If it does, then how do include it? is it just like including OpenGL?
-If it doesn't include SDL then where can I install it?
-Where are any good SDL tutorials ?(My googling power is 0 to none Sad)

No, SDL is not included in xCode. SDL must be included and linked as a separate Framework for xCode projects. You may also use the SDL templates to create a project that already has SDL enabled. To learn more, see one of the following pages:

Step-By-Step instructions: http://www.meandmark.com/sdlopenglpart2.html
SDL libraries: http://www.libsdl.org/download-1.2.php (development libraries -> MacOSX)
Two alternative ways: http://guides.macrumors.com/Installing_SDL
Explanation of Frameworks: http://developer.apple.com/DOCUMENTATION...works.html

filfil96 Wrote:-Would you recommend SDL?
Yes, I would. I find SDL to be an excellent way to develop multi-media, cross-platform applications. You may want to pick up OpenGL though, if you haven't already, since you still may need to do shiny graphics things.

"Who's John Galt?"
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Posts: 30
Joined: 2009.04
Post: #3
Thanks alot guys! But now I can't find the "/Library/Application Support/Developer/Shared/Xcode/Project Templates/Application" folder. This is what the document says specifically
"We have provided 4 different kinds of SDL templates for Xcode.
The installion directory depends on which version of Xcode you have.

For Leopard (Xcode 2.5, 3.0), we recommend you install to:
/Library/Application Support/Developer/Shared/Xcode/Project Templates/Application

For Xcode 1.0 to 2.4,
/Library/Application Support/Apple/Developer Tools/Project Templates/Appllcation

For Project Builder,
/Developer/ProjectBuilder Extras


Also note you may place it in per-user locations, e.g.

~/Library/Application Support/Developer/Shared/Xcode/Project Templates/Application

" But i can't find any of the above folders Annoyed, any help please?

OMG! IT'S A SQUIRREL!!!
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Member
Posts: 227
Joined: 2008.08
Post: #4
Its not put there for you, you have to add it. Or, at least, I did. Smile
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Posts: 30
Joined: 2009.04
Post: #5
Ok I have posted the wrong question, please excuse me. What I meant was:

-Where is the folder that Xcode goes to when you choose File -> New Project ?

From what I've read from the SDL developer package manual I need: to find that specific folder and copy and paste the above documents to it.

OMG! IT'S A SQUIRREL!!!
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Posts: 46
Joined: 2008.10
Post: #6
Same answer: create the appropriate directory, since it won't exist if you haven't added project templates before. I'd recommend the universal directory:

/Library/Application Support/Developer/Shared/Xcode/Project Templates/Application

I suspect that every directory up to "Developer" will already exist.

"Who's John Galt?"
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