Ludum Dare 27

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Posts: 700
Joined: 2002.04
Post: #1
Ludum Dare 27 began... approximately fifteen minutes ago; the theme is "10 Seconds" Smile

Mark Bishop
--
Student and freelance OS X & iOS developer
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Sage
Posts: 1,482
Joined: 2002.09
Post: #2
I have a simple little idea I've wanted to try in JS + SVG for a while. I was thinking of entering into the 13k JS contest, but maybe I'll do both. Depends on how far I get on the plan ride home tomorrow. Wink

Scott Lembcke - Howling Moon Software
Author of Chipmunk Physics - A fast and simple rigid body physics library in C.
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Posts: 682
Joined: 2002.11
Post: #3
I made an attempt and gave up after about 4 hours of work.

Protips that might have saved me:

* Joy.js is a shitty JS game framework.
* Quintus is a great JS game framework.
* Make something that actually sounds fun and not just like a chore.

My web site - Games, music, Python stuff
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Sage
Posts: 1,482
Joined: 2002.09
Post: #4
I never actually entered, but I did make this:
http://files.slembcke.net/temp/PuzzleSna...Snake.html

You are trying to make the snake fill the game board. Click somewhere to start. The orange arrows tell you which directions you can move in. Click a direction to move the snake forward until you hit a wall. If there is only one direction the snake can move in, it will pick it automatically.

I didn't quite finish it. It's currently hardcoded to pick from the medium difficultly levels, and it resets the level whether you finish it by filling the area or if you get stuck and can't make any more moves.

I learned that SVG rendering is *terribly* slow on mobile devices.

Scott Lembcke - Howling Moon Software
Author of Chipmunk Physics - A fast and simple rigid body physics library in C.
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Post: #5
Scott,

That's a lot of fun! Really enjoyed playing it, super simple concept but lots to do with it.

Alex
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Post: #6
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