Green Screen Bug

Member
Posts: 39
Joined: 2008.10
Post: #1
Hello everyone,

Currently trying to fix a bug in my game - Im using open gl es and rendering with texture2d - its a PNG based 2d game.

The bug is that every now and then (not every time i play the game) some of the assets on the screen turn semi green or flash totally green then turn back to normal. I thought initially it was some colour/opacity bug related to me not resetting the glColor4f(1, 1, 1, 1);

But it doesnt seem to be- just wondering if its a bug anyone else has experienced to do with the iphone rather than my specific code, maybe running low on memory or something else. Please let me know or if you need more info etc. Thanks Smile
Quote this message in a reply
Member
Posts: 39
Joined: 2008.10
Post: #2
Just to let everyone know, i finally managed to solve it. It was just a simple error with some vars that i never reset.
Quote this message in a reply
Post Reply