SFX Designer/Composer/Audio Programmer

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Posts: 73
Joined: 2015.03
Post: #61
Games Foundry released a new experimental build over the weekend.

https://www.youtube.com/watch?v=xqnWV9zUExo

In this build the Toadkin faction will be fully playable (all sounds by yours truly), new bosses have been added and lots of balancing and fine-tuning.


I've also uploaded some new bow & arrow sounds as part fo a new sound pack I'm making.

https://soundcloud.com/matthewdear-1/bow-arrow-showreel
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Posts: 73
Joined: 2015.03
Post: #62
This week I have been composing for Acro Storm, Blue Comet Games' upcoming sci-fi racer.

Here is a work-in-progress update for the track 'Treen Port'.

https://soundcloud.com/matthewdear-1/acro-storm-wip
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Posts: 73
Joined: 2015.03
Post: #63
My last post of 2016! I'm taking a week off from 24th-1st at the end of this week.

I've uploaded a new sound effects soundreel to my soundcloud, part of a new series of sounds I'm making for Medikidz' new educational comics.

https://soundcloud.com/matthewdear-1/mkz...oundreel-1


I also thought I'd show a bit of a retrospective of my year, by way of portfolio pieces...

Folk Tale - This was a big project, I was workign on the various sounds for FOlk Tale for several months. I've collected some of the best into the soundreels linked below.

https://soundcloud.com/matthewdear-1/set...soundreels


Heart Forth, Alicia - A beautifully made side-scroller in the style of old Squaresoft games. I'm still working on this with developer Alonso Martin, looking to release mid-2017.

https://www.youtube.com/watch?v=MQUcjcQpshc&t=2s


Medikidz - A publishing groups that makes educational comics for children, about medicine and diseases. I've worked on several projects over the year.

https://soundcloud.com/matthewdear-1/set...hameohilia


Infinity PBR - I started working with Andrew earlier in the year and we've maintained a steady pace of projects since then.

https://www.youtube.com/watch?v=UQkPBnye...D7N_MxwLXz

https://soundcloud.com/matthewdear-1/bow-arrow-showreel


Acro Storm - A recent composition for new sci-fi pod racer, Acro Storm!

https://soundcloud.com/matthewdear-1/acro-storm-wip


Banadoh! - A mobile game I made music and sounds for, this was an early project for me this year.

https://www.youtube.com/watch?v=6FAOOkOl2HM
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Posts: 73
Joined: 2015.03
Post: #64
Happy 2017! Hope you've all had a good break over the holidays Smile

I've just uploaded a second collection of sounds from my latest Medikidz comission.

https://soundcloud.com/matthewdear-1/mkz...oundreel-2

I'm currently looking for new jobs to start of the new year, so please get in touch if you are interested in my services!
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Posts: 73
Joined: 2015.03
Post: #65
I hope everyone has had a productive start to the year! I've been busy back in the studio, making a variety sounds for several of my projects.

This is the third and final collection of sounds from my latest Medikidz commission.

https://soundcloud.com/matthewdear-1/mkz...oundreel-3
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Posts: 73
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Post: #66
I've uploaded a new Infinity PBR Monster, Spiders!

Featuring a combination of clicking mandibles, crunchy exoskeleton, chilling vocalisations and silken webs...

https://youtu.be/XnlK2xAunS4?list=PLQkzN...D7N_MxwLXz

You can see more of Infinity PBR's Spider Pack, or buy the asset pack, here:

https://www.infinitypbr.com/?pack=spiders
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Posts: 73
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Post: #67
It's been a while since I posted! I've been having a very busy past couple of months, and the commissions have been under NDA. So I'm limited in what I can show you at the moment.

However, I have uploaded a new 'audio mockup', to my soundcloud.

I tried something a little different with this upload. I put together a group of sounds I've made, and created an imaginary game 'scene'.
I wanted to show how my sounds fit together when put into the often eclectic in-game environment.

Starting slowly with a few transitions and footsteps, it evolves into a full shootout with lots of sounds all playing at once.

https://soundcloud.com/matthewdear-1/sci-fi-scene
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Posts: 73
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Post: #68
I've just uploaded another Medikidz SFX sample. All sounds created as part of a new project I'm working on with them. Music to follow!

https://soundcloud.com/matthewdear-1/mkz-fractures-sfx
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Post: #69
TWO new music tracks this week! Both written for my latest Medikidz project.

Both tunes are inspired by classic saturday morning cartoons, e.g. power rangers.

Medikidz To The Rescue!: https://soundcloud.com/matthewdear-1/med...the-rescue

Medikidz In Danger!: https://soundcloud.com/matthewdear-1/medikidz-danger
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Post: #70
I've uploaded something slightly different than usual this week.

I've been making some 'cave ambience' sounds for Infinity PBR. So I decided to put together a few of these to make an immersive first-person perspective, dungeon crawling audio 'scene'.

Wear headphones for greater impact!

https://soundcloud.com/matthewdear-1/cavewalk
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Posts: 73
Joined: 2015.03
Post: #71
I had a great time at EGX: Rezzed this weekend! Some big highlights for me were 'Bombslinger' in the Indie Room and 'The Occupation' in the Unreal Showcase. Definitely a couple of games to look out for.

I've just joined the team for upcoming first-person, story-driven action adventure 'Unknown Fate'. We'll be working on something a little special over the next couple of weeks, so watch this space...

http://store.steampowered.com/app/510390/
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Posts: 73
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Post: #72
I've done a new Infinity PBR pack, Demon this time Smile

Check out the collection of footsteps, foley and vocalisations I've put together on soundcloud.

https://soundcloud.com/matthewdear-1/inf...-demon-sfx
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Posts: 73
Joined: 2015.03
Post: #73
I've had a busy weekend, putting together a new dual boot Hackintosh/Windows tower, optimised for audio and game development!

Here's what I was working on last week, Infinity PBR's Medusa pack.

https://soundcloud.com/matthewdear-1/inf...medusa-sfx
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