SFX Designer/Composer/Audio Programmer

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Posts: 77
Joined: 2015.03
Post: #1
Hi!

My name is Matthew Dear, I am a sound designer, composer and audio implementor. I've combined my two great passions of audio and gaming to create in-your-face, highly varied audio assets!
Here are a few points about me:


- I've been playing games and composing music for twelve years, covering a wide variety of styles and formats.

- I run a pro-quality home studio; capable of both realistic, high quality recordings and far-out conceptual effects/ambiences.

- I also do freelance work at OMUK's London studio. OMUK are a world-renonowned dialogue studio, working on games since 1996!

- You can view my Soundtrack, SFX and dialogue portfolios via my website
http://matthewdear.tumblr.com/

- Last year I completed an online course using Wwise audio implementation software, graduating with an A. I've since used this knowledge to program my own audio systems.
You can see a demo of my Wwise work here:
https://www.youtube.com/watch?v=AzGzWWOzsiU

- You can actually download and play my Limbo demo here! All sound effects, music and ambiences created and implemented by me using Wwise
https://drive.google.com/open?id=0B4ekXm...1RORFhNVU0


Some examples of my previous work:

Heart Forth Alicia - Side-scroller RPG - SFX in collaboration with developer Alonso Martin
https://www.youtube.com/watch?v=MQUcjcQpshc


Folk Tale - RTS RPG - SFX
http://store.steampowered.com/app/224440/

Sakura Dungeon - Dungeon crawler RPG - SFX
http://store.steampowered.com/app/407330/

Rising Legends - Retro side-scrolling beat'em'
http://steamcommunity.com/sharedfiles/fi...=628812789
https://www.youtube.com/watch?v=L3COd85u...Ub&index=5


Sakura Fantasy - Steam visual novel - SFX & Ambience
https://soundcloud.com/matthewdear-1/sak...-soundreel
http://store.steampowered.com/app/375200/

Bananadoh! - iOS, Android and Browser game - SFX & Music
http://atqu.in/
https://soundcloud.com/matthewdear-1/bananadoh

Clicker Guild - Steam game - SFX
https://steamcommunity.com/sharedfiles/f...=700666734

'Puzzle House: Mystery Rising' - iOS game - SFX
http://www.pocketgamer.co.uk/r/Android/P...sp?c=64147


Current Work Includes - Heart Forth, Alicia (PC, Xbox One, Ps4, Wii U), Medikidz (Multi-platform, SFX & Music), Folk Tale (PC, SFX), Unknown Fate (PC, Mac, Xbox One, PS4, Switch - Sound Design)


You can see more of my audio-video demos here:
https://www.youtube.com/playlist?list=PL...4_ySLtKXUb



Please get in touch if you like what you hear, my rates vary depending on complexity/style and can be flexible to meet your budget.
I am willing to work for rev-share if the project is right.


Matthew Dear
mattdear1234@gmail.com
07437015647
Skype: matthew.dear2
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Posts: 77
Joined: 2015.03
Post: #2
I wrote a fun 'acoustic rock' track this weekend. Made for a top-down browser game.

https://soundcloud.com/matthewdear-1/alright-yeah
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Posts: 77
Joined: 2015.03
Post: #3
I've released the second character theme I've written for one of my current projects! Details to be disclosed soon...

https://soundcloud.com/matthewdear-1/the...the-hunted
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Post: #4
Here's what I worked on over the weekend. An ambient track with a 'beach and nature' ambience sound effect behind it. Very 'New Age'...

https://soundcloud.com/matthewdear-1/ambient-shores
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Post: #5
I've been working on an 'adaptive soundtrack' for a new oculus rift game recently, here's the first peek at the final product…

https://soundcloud.com/matthewdear-1/wor...ysers-loop
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Post: #6
The second loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

https://soundcloud.com/matthewdear-1/cem...hales-loop
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Post: #7
The third loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

https://soundcloud.com/matthewdear-1/the...orest-loop
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Post: #8
The fourth and final track for upcoming Oculus Rift exploration-game 'Pilgrimage'! Watch this space...

https://soundcloud.com/matthewdear-1/the...ngdom-loop
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Joined: 2015.03
Post: #9
A short audio mock-up for the UNity game Angry Bots, made for my Berklee Onlince course 'Game Audio Production with Wwise'.

All music, sound effects, ambience and dialog made by me.

https://www.youtube.com/watch?v=8yw_3LmNhnk
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Post: #10
It's been a while since I've posted! I've been busy with my Berklee online course on audio implementation, as well as the following project...

I designed all the sound effects and ambiences for Winged Cloud's visual novel, Sakura Fantasy, which has been released on steam today!

You can listen to a soundreel of some my personal favourite sfx and ambiences:
https://soundcloud.com/matthewdear-1/sak...-soundreel

And can view the steam store page here:
http://store.steampowered.com/app/375200/
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Post: #11
The third of a series of character themes I have written for game developer Randy Overholt (Prototeen), who on this occassion wrote the lyrics.

This song is for the Japanese character, Yuna:

https://soundcloud.com/matthewdear-1/theme-for-yuna
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Post: #12
I've been working on a endless runner demo recently. Omegalith features a rock golem running through the jungle to escape an enormous gloopy darkness!

Listen to the OST here, demo to be released later this week.

https://soundcloud.com/matthewdear-1/set...h-demo-ost
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Post: #13
I made a short demo video detailing my implementation using Wwise with Unity. All audio made and implemented by me.

Check it out here!

https://www.youtube.com/watch?v=AzGzWWOzsiU
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Joined: 2015.03
Post: #14
Started a new project last week; writing music for upcoming side-scrolling MMO True Saga!

Listen to the first tune here:

https://soundcloud.com/matthewdear-1/tru...main-theme
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Post: #15
The second tune I have written for side-scroller 'True Saga'

This one is for a 'Port Town' level.

https://soundcloud.com/matthewdear-1/tru...-port-town
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