Chipmunk Beginner
Hi,
So I am basically just starting, but is it safe to say that when programming with Chipmunk, its frameworks, are simply that. My tutorials have them stored in Other Sources--->chipmunk. This folder contains things like cpShape, cpVect, cpArray etc.
So what I am wondering are all of these simply the "preordered" engine, that they, if I want, can be left alone, and simply as I build my classes, they call on these source files.
:?...
thanks
So I am basically just starting, but is it safe to say that when programming with Chipmunk, its frameworks, are simply that. My tutorials have them stored in Other Sources--->chipmunk. This folder contains things like cpShape, cpVect, cpArray etc.
So what I am wondering are all of these simply the "preordered" engine, that they, if I want, can be left alone, and simply as I build my classes, they call on these source files.
:?...
thanks
I suppose you are talking about Chipmunk Physics, right? (Especially considering the file names you mention.) I just want to point out that "Chipmunk" can mean other things, like Chipmunk Basic.
I hope someone will follow up on how to actually get started. I would simply start by building the demo and modify one of its parts. Building it wasn't hard, and I didn't even use the Xcode project (since I don't ue Xcode).
I hope someone will follow up on how to actually get started. I would simply start by building the demo and modify one of its parts. Building it wasn't hard, and I didn't even use the Xcode project (since I don't ue Xcode).
You don't want to modify those files. You want to #include or link them or something. I don't do much C, so someone else will be able to give you a more complete answer.
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so they are like the engine.
Unless you really know what you are doing, just leave it alone.
Unless you really know what you are doing, just leave it alone.
diordna Wrote:You don't want to modify those files. You want to #include or link them or something. I don't do much C, so someone else will be able to give you a more complete answer.I ment modifying the demos, not the engine/library.

