C++ and OpenGL - Newer than NeHe?
Im newer to OpenGL than C++, but C++ is what I need for this current project. Can anyone point me in the direction of newer/more modernized tutorials of using OpenGL with C++? The NeHe tutorials are terribly outdated and many problems seem to arise. The 'new' nehe tutorials are all about using SDL and OpenGL, and I'd like to stick with just OpenGL. Any help?