Is anybody using SDL for the iPhone?
Hi friends!
I'd like to hear your experiences using SDL for the iPhone. I usually use it it in my PC demos, so I guess if it works nice on the iPhone, I could port my demos/games more easily.
Any experience?
BTW, can I control frame rate using SDL_Delay, block it to 30 FPS?
(I use box2d as a physics engine and I stick my framerate to my physics step)
Thanks a lot for your help.
I'd like to hear your experiences using SDL for the iPhone. I usually use it it in my PC demos, so I guess if it works nice on the iPhone, I could port my demos/games more easily.
Any experience?
BTW, can I control frame rate using SDL_Delay, block it to 30 FPS?
(I use box2d as a physics engine and I stick my framerate to my physics step)
Thanks a lot for your help.

