Is anybody using SDL for the iPhone?

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Posts: 249
Joined: 2008.10
Post: #1
Hi friends!

I'd like to hear your experiences using SDL for the iPhone. I usually use it it in my PC demos, so I guess if it works nice on the iPhone, I could port my demos/games more easily.

Any experience?
BTW, can I control frame rate using SDL_Delay, block it to 30 FPS?
(I use box2d as a physics engine and I stick my framerate to my physics step)

Thanks a lot for your help.
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