Anyone run into this problem with FTGL?
So I downloaded and built the latest FTGL and freetype and included them in my Cocoa project. When linking I get:
that almost seems like it's having problems linking with the stdc++ library.
However, I created a custom C++ class and added it to the same project and it compiled and linked without difficulty.
Any thoughts?
Code:
Undefined symbols:
"___dynamic_cast", referenced from:
FTExtrudeFont::MakeGlyph(FT_GlyphSlotRec_*) in libftgl.a(libftgl_la-FTExtrudeFont.o)
FTPolygonFont::MakeGlyph(FT_GlyphSlotRec_*) in libftgl.a(libftgl_la-FTPolygonFont.o)
"operator new(unsigned long)", referenced from:
_ftglCreateBitmapFont in libftgl.a(libftgl_la-FTFontGlue.o)
_ftglCreateBufferFont in libftgl.a(libftgl_la-FTFontGlue.o)
that almost seems like it's having problems linking with the stdc++ library.
However, I created a custom C++ class and added it to the same project and it compiled and linked without difficulty.
Any thoughts?
I tried using FTGL with c and had a compiler error, this was a while ago and I can't remember what exactly, but it couldnt find headers.
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