Testing PPC version on an Intel Mac.
I'm building a universal binary, of my game, on an Intel MacMini.
X-Code is producing 2 sets of executables, and intel one (which works fine), and a PPC one.
Is it possible to test and debug the PPC version of my game, on my Intel Mac?
I'm worried about endian-ness, also, are there any other issues I should be aware of?
Many thanks for your help.
X-Code is producing 2 sets of executables, and intel one (which works fine), and a PPC one.
Is it possible to test and debug the PPC version of my game, on my Intel Mac?
I'm worried about endian-ness, also, are there any other issues I should be aware of?
Many thanks for your help.
Blog - http://bit.ly/mrqwak
Games - http://bit.ly/mrqwakgames
Twitter - http://www.twitter.com/mrqwak
The PPC version should run under Rosetta on the Intel.
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