Particle Editor with SDK for your Games
Hi All.
I would like to announce latest version of Pyro Particle Editor. No more nags and trials! Supports iPhone and Mac!
Some features:
Screenshot:
![[Image: pyro-scr1-small.jpg]](http://pyro.fenomen-games.com/images/pyro-scr1-small.jpg)
Here are some projects that were done using Pyro:
Latest version: http://pyro.fenomen-games.com/files/pyro_latest.exe
Home page: Pyro Particle Editor
Sorry, but editor requires Windows.
I would like to announce latest version of Pyro Particle Editor. No more nags and trials! Supports iPhone and Mac!
Some features:
- FREE for first title!
- Advanced and powerful editor
- Easy to use SDK
- Sample emitters
- Demos for (with source code)
- OpenGL ES (iPhone, static libraries are included)
- OpenGL (Mac)
- OpenGL (Windows)
- Direct3D 8
- Direct3D 9
- PTK
- Playground
- HGE
- PopCap Framework
- Stable release (more than 4 years of development and testing!)
- Easy integration with any graphics engine you use!
Screenshot:
![[Image: pyro-scr1-small.jpg]](http://pyro.fenomen-games.com/images/pyro-scr1-small.jpg)
Here are some projects that were done using Pyro:
- Tibet Quest (GameXzone & Fenomen Games)
- Ashley Jones: The Heart Of Egypt (Fenomen Games)
- El Dorado Quest (GameXzone & Fenomen Games)
- Cradle of Persia (Awem Studios)
- Cradle of Rome (Awem Studios)
- Star Defender 2-3-4 (Awem Studios)
- Brix Quest (Fenomen Games)
- Alien Stars (Awem Studios)
- Blade Master (Awem Studios)
Latest version: http://pyro.fenomen-games.com/files/pyro_latest.exe
Home page: Pyro Particle Editor
Sorry, but editor requires Windows.
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