First fruits of contest winnings

Posts: 680
Joined: 2002.11
Post: #16
If you have problems with geometry, visit the thread I started on the Silo forum.

The unwrapping was automatic. I made a lot of adjustments to get everything to fit so nicely. Fortunately, the adjustments are easy to make. You can get a quick UV map pretty easily. It just depends on whether or not you care if all the lines are perfectly lined up and symmetrical.

My web site - Games, music, Python stuff
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Posts: 623
Joined: 2007.09
Post: #17
So I'm going to rip-off diordna again(yes, I am doing that a lot lately - *points to sig*),and post my first Silo creation.

The UV mapping is - not good. I guess I'm going to have to map it manually.
And yes, this is the frog I mentioned in my postmortem(re-modeled). I'll probably animate it in Carrara.

- Lincoln Green
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