Projectile motion

Nibbie
Posts: 1
Joined: 2009.03
Post: #1
Hi m trying to get a projectile motion in my game by using chipmunk cocos2d engine . but m nt able to do the same dont know hu to move the stick that i want to follow the projectile path coz m new to cocos2d ...... I dont know hu i will update the body position & will show it Sad
plesase help me out in this Sneaky
Quote this message in a reply
Moderator
Posts: 613
Joined: 2004.09
Post: #2
You will definitely have to state your question clearer, im sorry but I did not understand anything you said.

Kyle Richter
DragonForged.com
Twitter: @kylerichter
Quote this message in a reply
Member
Posts: 59
Joined: 2007.12
Post: #3
Wow, I've never seen "hu" used as "how" before. 1 Letter saved!
Quote this message in a reply
Member
Posts: 89
Joined: 2005.06
Post: #4
Quote:Hi I'm trying to implement projectile motion in my game by using the chipmunk and cocos2d engine, but I'm not able to do so because I can't figure out how to move the line that I want to follow the projectile path. I'm new to cocos2d and I'm note sure how to update the body position or render it to the screen.

Please help me out on this.

http://cocos2d.org/doc.html
http://files.slembcke.net/chipmunk/chipmunk-docs.html

Read first my friend.

And shame on you people. Can't you read gibberish? ;-)

Well since everyone else is doing it:
Twilight Coders
CIMyAdmin
Whatever
Quote this message in a reply
Post Reply