Direct screen surface access for iPhone

Posts: 51
Joined: 2009.02
Post: #16
jaguard Wrote:The Crashlanding sample helped me greatly, too bad Apple removed it from SDK. It has a very handy Texture2d class to do some simple blits, you can easily find it in google.

Nifty! I'll look for it.


Update: All I can find are people complaining it was buggy, complaining that they can't find it, and begging for people to email it to them.
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