Game has been ported to Mac: Please test

Nibbie
Posts: 3
Joined: 2009.01
Post: #1
Hi,

I'm Andrew from Fenomen Games company. Recently we have compeleted porting our previous project to Mac. It was my first Mac porting exceprience, that's why I'm asking you to test game.

Here is download link:
http://d0.fenomen-games.com/files/HeartOfEgypt_mac.zip

You need MacOS X 10.4 or later, Inter or PPC processor.

The most important things I'd like to check:
  • Switching fullscreen/windowed modes
  • Sound is not getting out of sync

Best Regards,
Andrew
Fenomen Games | Hidden Object Games
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Moderator
Posts: 1,560
Joined: 2003.10
Post: #2
Looks pretty good! Full screen toggling seems to work correctly, though the audio did seem slightly out of sync - particularly noticeable on the intro animation, it was maybe ~100ms late.

Specs: MacBook Pro 15" (early 2008), 2.4 GHz Core 2 Duo, 2 GB RAM, GeForce 8600M GT, Mac OS X 10.5.6
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Member
Posts: 257
Joined: 2004.06
Post: #3
Exiting the game when it was in full-screen mode rearranged my desktop icons. Are you capturing all the displays before you change the screen resolution? Also, the waterfall textures in the background look wonky to me. I have some screenshots if you want me to send them over. This is on a 1st gen MacBookPro 17".

The brains and fingers behind Malarkey Software (plus caretaker of the world's two brattiest felines).
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Nibbie
Posts: 3
Joined: 2009.01
Post: #4
Malarkey Wrote:Exiting the game when it was in full-screen mode rearranged my desktop icons. Are you capturing all the displays before you change the screen resolution? Also, the waterfall textures in the background look wonky to me. I have some screenshots if you want me to send them over. This is on a 1st gen MacBookPro 17".

Thanks for info!

Is it PPC or Intel processor?
Screenshots would be very helpful for me.

May you also drop me log file? You can locate it here: ~/Library/Preferences/Ashley Jones and The Heart Of Egypt/Application.log
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Member
Posts: 257
Joined: 2004.06
Post: #5
I tried sending you a message via ICQ web send or whatever. Did PM'ing people get removed sometime when I wasn't looking? You can also contact me through my website:

http://www.malarkeysoftware.com/contact.html

The brains and fingers behind Malarkey Software (plus caretaker of the world's two brattiest felines).
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Moderator
Posts: 371
Joined: 2006.08
Post: #6
I think PMing is currently for Uber Members only Sad

Worlds at War (Current Project) - http://www.awkward-games.com/forum/
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