My First iPhone Game Release - Apple Basket

Posts: 1
Joined: 2010.02
Post: #1
I just released my first iPhone app and addicting game – Apple Basket. I used cocos2d and chipmunk physics engine. You will get real falling and catching effects using gravity and physics properties. Extremely addicting for regular players. Many themes available in next versions for free. Play with your friends and family in competition.

iTunes Link:

OpenFeint enabled score system with separate local score database.
Very simple and fun for all ages specially for kids.
Best fun and Entertaining for all.
Fully animated Apple falling and shooting effects.

Its my first app. So, suggestion and feedback are most welcome.
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