riruilo Wrote:Hi AnotherJake, could you explain me more or less what I should do to use keyboard in a OpenGL and C++ game (based on glpaint demo)? Is that possible? I would not like an edit field, just the keyborad in lanscape mode.
Thanks a lot for your help.
Sorry, I don't know how to do that. I just use an edit field over my OpenGL view. I figure since the keyboard is showing over the GLView, I'm already hurting performance, so the text field won't worsen the situation much at that point. I can't say that I always like the look of the text field though, so if someone else knows how to do this, I'd like to know too.
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