Basic design question

Nibbie
Posts: 3
Joined: 2009.01
Post: #1
Hi there,

I'm just getting into iPhone development so I'm still trying to wrap my head around all the various frameworks available and various concepts.

I'd like to make a card game, and since I'm a beginner, I'd like to be able to animate/move cards on the screen without a ton of work. It seems like CoreAnimation does a good job of facilitating moving objects across the screen/rotating/etc. I come most recently from a Flash background, so it seems like CoreAnimation is somewhat analogous to Tweening engines in Actionscript.

What I'm wondering is if it makes sense to have each card as a UIImageView? Then each card's UIImageView is a subview of the main view, and I can use Core Animation to animate each of the card's UIImageView when necessary. (To slide the cards around, etc.)

Thanks for reading, I know this probably sounds very basic, but I'm just getting going. Smile
Quote this message in a reply
⌘-R in Chief
Posts: 1,237
Joined: 2002.05
Post: #2
Quote this message in a reply
Nibbie
Posts: 3
Joined: 2009.01
Post: #3
Thanks very much!! that is perfect!!
Quote this message in a reply
Post Reply 

Possibly Related Threads...
Thread: Author Replies: Views: Last Post
  basic wifi question wonza 0 1,944 Feb 14, 2009 05:03 PM
Last Post: wonza
  Basic OpenGL ES question, please help abdm436 3 3,771 Oct 17, 2008 06:06 AM
Last Post: imaumac