Override Incoming Phone Call Event with 3rd Party App
Hello All,
I have a newbie question: Is it possible to override the incoming phone call generated event or function? I mean is it possible to create a custom 'ring' effect, changing the ringtone and playing some kind of animation on screen? In case it is possible just give some hints where to start.
Any help or opinion is much appreciated.
I have a newbie question: Is it possible to override the incoming phone call generated event or function? I mean is it possible to create a custom 'ring' effect, changing the ringtone and playing some kind of animation on screen? In case it is possible just give some hints where to start.
Any help or opinion is much appreciated.
It is not possible to capture or detect this event with the current SDK.
It is impossible to override a phone call event. I would encourage you to sign up for the free Apple iPhone SDK - it is expressly stated that the phone portion of the iPhone trumps all else
KB Productions, Car Care for iPhone/iPod Touch
@karlbecker_com
All too often, art is simply the loss of practicality.
Thank you guys.
kodex Wrote:It is not possible to capture or detect this event with the current SDK.So there is no way for my game to detect a call coming in to do any special caching or pausing?
Nick Wrote:So there is no way for my game to detect a call coming in to do any special caching or pausing?Use the applicationWillResignActive and applicationDidBecomeActive delegates to pause/resume. Incoming calls fire those delegates as appropriate, but there's no way to distinguish a call from something like sleeping the device at that level.
Nick Wrote:So there is no way for my game to detect a call coming in to do any special caching or pausing?
Sorry for the confusion there. There is no way to detect an incoming phone call, however as Frank said you can detect the App becoming inactive.
Ah, most excellent. Thanks for the tip.
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